This project has received funding from the European
Research Council (ERC) under the European Union’s Horizon
2020 research and innovation programme.
Grant agreement No. 834033 AN-ICON.

2021 Interactivity

Event

Scaffolding the Interactive Imagination: Strategies for Designing the Complex Cognitive Spaces of Digital Storytelling

Janet Murray IAC Associate Dean for Research and Ivan Allen College Dean's Professor in the School of Literature, Media, and Communication, as well as Director of the Digital Integrative Liberal Arts Center

This seminar series poses inter-related questions about representation and reality, the role of interactivity, and the possibilities for narrative innovation. I will consider these questions  by offering theories of what a medium is and what are the affordances of the digital medium, and by arguing that VR is no more “real” than other media of representation. I will review potentials for creating coherence in complex multi-sequential narratives and show some recent projects from my lab to explore how digital strategies can help us to share more inclusive and complex stories.

Dr. Janet Murray is IAC Associate Dean for Research and Ivan Allen College Dean’s Professor in the School of Literature, Media, and Communication, as well as Director of the Digital Integrative Liberal Arts Center (http://dilac.iac.gatech.edu ) . She received her PhD in English from Harvard. Her primary research interests are interactive design, interactive narrative, and the history and development of representational media. Her widely known book, Hamlet on the Holodeck: The Future of Narrative in Cyberspace, asks whether we can expect this new medium to support a new expressive art form, comparable to the Shakespearean theater or the Victorian novel in its ability to move and enlighten us. She is mostly optimistic about this possibility. Her textbook, Inventing the Medium: Principles of Interaction Design as a Cultural Practice (MIT Press, 2011) unites the myriad traditional disciplines in which interactive designers are now trained into a single coherent digitally focused design vocabulary. Her Prototyping eNarrative group (PENlab) creates prototypes of emerging narrative structures including interactive television, story-games, and virtual/augmented reality (http://penlab.gatech.edu ).