This project has received funding from the European
Research Council (ERC) under the European Union’s Horizon
2020 research and innovation programme.
Grant agreement No. 834033 AN-ICON.

2021 Interactivity

Event

A visitor at Luca Pozzi’s exhibition Rosetta Mission 2020 (RM2020) held at Casa degli Artisti to present the artwork resulting from the AN-ICON Virtual Residency. © AN-ICON

Aula Crociera Alta (room capacity 55)

Università degli Studi di Milano

Via Festa del Perdono 7, Milano

REFRAMING INTERACTIVITY. MYTHS, ANTINOMIES, GENEALOGIES

 

To participate, please register here

 

 

 

 

In the last decades, the concept of interactivity has been investigated in several different fields, in the belief that it is key to the way we inhabit the world in a broad sense.
In contrast to analog apparatuses, electronic media have been defined since their first appearance as “interactive”, thus making the concept of interactivity even more pervasive. “Interactivity” aimed both to describe the ability of electronic interfaces to respond to a user’s input, and the way the user could interact with media and devices, choosing which path to follow, manipulating, or generating new content.
However, the concept has undergone multiple and continuous translations and even risked to become something of a buzzword, travelling across as many fields of application. Should we definitely discard such a notion, as it demonstrated an in effective theoretical tool, or rather try to reassess its operational framework?

12.30-13.30

Lunch

 

13.45

Introduction

Chair: Barbara Grespi, Università degli Studi di Milano

 

14.00

Adriano D’Aloia, Università degli Studi di Bergamo

Where the InterAction Is. From Interactivity to Enactivity

 

14.45

Francesco Restuccia, Istituto Italiano di Studi Germanici

Playing against the Apparatus. Dialogue and Interactivity in Vilém Flusser

 

15.30

Coffee break

 

16.00

Anna Maria Monteverdi, Università degli Studi di Milano

Interactivity, Virtual Reality and Remote Audience Performance: the Theatre 4.0. Before, During and After the
Pandemic Era

 

16.45

Rosy Nardone, Università di Bologna

Education and Interactivity between Old and New Challenges