Archaeology of Interactivity: Materiality of Cinematic devices and Physiology of Human-Machine InteractionUniversity of Udine
Interactivity has a long history, having been part of the moving image production since, at least, the XIX Century. Several media-archaeological approaches offer interdisciplinary tools and frameworks of particular interest for studying the material, technological and temporal nature of media interactivity. In particular, the seminar will focus on the study of the material culture of the cinematic apparatus and on the physiology of the human-machine interaction.
The contribution will unfold through case studies focusing on pre-cinematographic, cinematic and post-cinematographic apparatuses and a network of interdisciplinary references ranging from the epistemology of science and new film history to cultural techniques and archival practices.
The seminar will therefore be organised in two parts. The first will be devoted to the physiological interactions between the human and the cinematic machines and to a reflection on the epistemic and socio-technical infrastructures that shape them. The second will focus on the experimental media archaeology practices, and in particular those active in media lab settings and environments, aimed at reactivating the knowledge inscribed into the artefacts and apparatus of cinematic material culture.