17 February 2023
Another Reality

Immersive Solutions from Training to Business.

12 June 2024
2023/24 /ɪˈməːʃən/
111
Faraway, So Close! Bridging distances between Anthropological Philosophy and Media Anthropology

Martino Quadrato

21 May 2024
2023/24 /ɪˈməːʃən/
111
Difficult Heritage: disputed figures in contemporary memorial museums

Giulia Bertolazzi

21 May 2024
2023/24 /ɪˈməːʃən/
111
“Antimonumenta”: artistic practice in feminist Mexico

Francesca Romana Gregori

9 May 2024
2023/24 /ɪˈməːʃən/
111
Death and Virtual Mourning. The “Return of the Dead” in Digital Afterlife

Maria Serafini

7 May 2024
2023/24 /ɪˈməːʃən/
111
Vierundzwanzig Beine! Carts, chariots, carriages and other (image-)media in Warburg’s Mnemosyne

Katia Mazzucco

16 April 2024
2023/24 /ɪˈməːʃən/
111
Education meets Virtual Reality. Reasoning on learning outcomes, inclusion and didactic scenarios

Ilaria Terrenghi

4 April 2024
2023/24 /ɪˈməːʃən/
111
Rape or “rape”? Virtual violence and the somatechnical body

Pietro Conte

26 March 2024
2023/24 /ɪˈməːʃən/
111
Chiromorphisms. The technical genesis of modern disability

Alessandro Costella

15 February 2024
2023/24 /ɪˈməːʃən/
111
The Obscene Device. Archaeology of Immersive Pornographies

Roberto Malaspina

1 February 2024
2023/24 /ɪˈməːʃən/
111
Techniques of Enchantment. Magic and Contemporary Technology

Sofia Pirandello

25 January 2024
2023/24 /ɪˈməːʃən/
111
Alternative Worlds – VR without Headsets

Margherita Fontana

11 January 2024
2023/24 /ɪˈməːʃən/
111
A world of imprints. The epistemology of visual evidence in digital and virtual media-ecologies

Rosa Cinelli

21 December 2023
2023/24 /ɪˈməːʃən/
111
FEMINIST HORROR THEORY – Filmic Forms and Female Identity: Rewriting in the Key of Gender

Rossana Galimi

5 December 2023
2023/24 /ɪˈməːʃən/
111
From Photography to Virtual Reality and back again. A conversation with Francesco Jodice

Francesco Jodice

20 November 2023
2023/24 /ɪˈməːʃən/
111
Immersed in science

Ilaria Ampollini

9 November 2023
2023/24 /ɪˈməːʃən/
111
The burning gaze. An aesthetics of shame in the age of the virtual

Federica Cavaletti

2 November 2023
2023/24 /ɪˈməːʃən/
111
Forms of the intermediary: spatiality and durations between technology and aesthetics

Neda Zanetti

12 October 2023
2023/24 /ɪˈməːʃən/
111
Virtualizing Spaces: Immersive and Emersive Images from Home to City.

Fabrizia Bandi

28 September 2023
2022/23 Practices
108
LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry
27 September 2023
2022/23 Multisensoriality
104
Immersive Rhythms, Dismersive Images: On Music Video’s Affective Atmosphere

Tomáš Jirsa

research: Seminar

2022/23 Practices
108

Another Reality

Immersive Solutions from Training to Business.

AnotheReality is a company specialized in the development of immersive solutions for Extended Realities (XR), for simulation and training, business, and entertainment. The seminar will give an overview on several of these solutions and will also discuss what it takes, in terms of software, time, costs and people, to create them.
Some projects will then be illustrated more in detail. We will focus, in particular, on Beautiful Inside, an interactive experience using a technology for real-time body-tracking (Kinect): this digital installation, created in 2019, aimed to show the complexity of human body. A second category of case-studies includes solutions for professional training. AnotheReality has designed virtual reality training programs and learning games for different institutions, such as A2A, a company based in Milan working in the field of energy production, but also industries like BMW. Moreover, a VR training experience for law-enforcement shall be considered.
AnotheReality’s portfolio will allow us to both explore the use of XR within different professional fields and to compare the specific potentialities (or limits) of AR, VR, and MR.

Biography

Fabio Mosca

Born in 1989 in Bergamo, at the age of 3 Fabio Mosca was already grappling with videogames. He would then graduate in Computer Science Engineering at the Politecnico di Milano, specializing in Videogame Design and Development. In 2014, he was among the first Italian indies to experiment with the new wave of Virtual Reality, working with clients and startups. He finally released his title, Yon Paradox, in 2016.
The same year he co-founded, as CTO, AnotheReality, a company specialized in virtual transformation and development of virtual worlds and he started to focus on technological and business strategies enabled by immersive realities, videogames, the metaverse, and their design applied to business value. He’s currently directing the development of Tennis League VR, and he’s actively involved in this field as mentor and speaker, teaching in academies and universities such as the Politecnico di Milano, IED, and Bocconi.

research: seminar

Another Reality

Immersive Solutions from Training to Business.

AnotheReality is a company specialized in the development of immersive solutions for Extended Realities (XR), for simulation and training, business, and entertainment. The seminar will give an overview on several of these solutions and will also discuss what it takes, in terms of software, time, costs and people, to create them.
Some projects will then be illustrated more in detail. We will focus, in particular, on Beautiful Inside, an interactive experience using a technology for real-time body-tracking (Kinect): this digital installation, created in 2019, aimed to show the complexity of human body. A second category of case-studies includes solutions for professional training. AnotheReality has designed virtual reality training programs and learning games for different institutions, such as A2A, a company based in Milan working in the field of energy production, but also industries like BMW. Moreover, a VR training experience for law-enforcement shall be considered.
AnotheReality’s portfolio will allow us to both explore the use of XR within different professional fields and to compare the specific potentialities (or limits) of AR, VR, and MR.

17 February 2023
10:00
11:30

Sala Crociera Alta Studi Umanistici

Another Reality
Immersive Solutions from Training to Business.
Sala Crociera Alta Studi Umanistici
20230217
10:00
11:30