28 September 2023
LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry
20 November 2023
2023/24 /ɪˈməːʃən/
111
Immersed in science

Ilaria Ampollini

9 November 2023
2023/24 /ɪˈməːʃən/
111
The burning gaze. An aesthetics of shame in the age of the virtual

Federica Cavaletti

2 November 2023
2023/24 /ɪˈməːʃən/
111
Forms of the intermediary: spatiality and durations between technology and aesthetics

Neda Zanetti

12 October 2023
2023/24 /ɪˈməːʃən/
111
Virtualizing Spaces: Immersive and Emersive Images from Home to City.

Fabrizia Bandi

27 September 2023
2022/23 Multisensoriality
104
Immersive Rhythms, Dismersive Images: On Music Video’s Affective Atmosphere

Tomáš Jirsa

18 May 2023
2022/23 Multisensoriality
104
Spatialization of Sound

Markus Ophälders

16 May 2023
2022/23 Multisensoriality
104
Resonance, dissonance, and things that get under one’s skin

Susanna Paasonen

28 April 2023
2022/23 Multisensoriality
104
The Genealogy of Images. From Focillon and Warburg to Computer Vision and Contemporary Semiotics

Maria Giulia Dondero

27 April 2023
2022/23 Multisensoriality
104
Between Picture Theory and World View: a Wölfflinian Approach

Michael Jenewein in conversation with Lambert Wiesing and Thomas Zingelmann

19 April 2023
2022/23 Multisensoriality
104
Style and World View: Wölfflin, Schwitters, Beuys.

Lambert Wiesing

3 March 2023
2022/23 Multisensoriality
104
Who is here when I am here?

Michel Reilhac

17 February 2023
2022/23 Practices
108
Another Reality

Immersive Solutions from Training to Business.

16 February 2023
2022/23 Multisensoriality
104
About presence: perception, technologies, immersive environments.

Enrico Pitozzi

3 February 2023
2022/23 Practices
108
Mixed reality for doctors. The ARTICOR software for cardiovascular interventions
1 February 2023
2022/23 Multisensoriality
104
At the roots of digital: in praise of a rhizomatic archaeology

Francesco Casetti

20 January 2023
2022/23 Practices
108
Active Learning of Industrial Chemical Processes By Virtual Immersive Laboratory: The Eye4edu Project

Carlo Pirola

19 January 2023
2022/23 Multisensoriality
104
Sensing Cinema Heritage. For a multisensory approach to film heritage

Andrea Mariani, Eleonora Roaro

10 January 2023
2022/23 Multisensoriality
104
Archaeology of immersion

Barbara Le Maître, Natacha Pernac, Jennifer Verraes

16 December 2022
2022/23 Practices
108
What XR can do for a Museum

Luca Roncella

3 November 2022
2022/23 Multisensoriality
104
But have we ever (been) immersed? Atmospherological cues

Tonino Griffero

research: Seminar

2022/23 Practices
108

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry

The introduction of innovative teaching strategies in the classroom is usually a hard process, because it requires significantly modifying the teaching approach, which has been tested and refined over the years according the classic concept of teacher-centered learning. Moving to student-centered teaching, which plays a pivotal role in innovative teaching techniques, requires radical changes in the teacher’s point of view, which need the study of novel technologies. This type of transition takes a long time to train the teacher, but new educational needs can accelerate dramatically this process such as the emergency remote teaching due to the COVID-19 pandemic. To overcome the impossibility to teach the Pharmacy students of the University of Milan in a real analytical chemistry laboratory, LabSim program has been developed (https://www.ddl.unimi.it/labsim). In six month, a comprehensive VR-based simulator of qualitative inorganic chemistry has been completed and used to teach the students as early as January 2020. During virtual exercises, specifically prepared according to educational goals of the course, the students can collect information and data to promote not only their learning but also their critical thinking. LabSim software was successfully used also in two editions of the 4EU+ VIRTCHEM project (https://4euplus.eu), which is an innovative training course in chemistry thanks to the use of different types of VR programs for an immersive experience within the simulation of chemistry laboratories, industrial chemistry plants and the investigation of structure of molecules.

 

Biography

Alessandro Pedretti

Alessandro Pedretti was born in 1970. He received his degree in Medicinal Chemistry at University of Milan in 1995. After PhD studies with Prof. Luigi Villa, he became assistant professor in medicinal chemistry at University of Milan in 2001. In 2015 and 2023, he became respectively associate professor and full professor in medicinal chemistry at the same university. His interests mainly deal with computer programming applied in computational chemistry, realizing novel software tools for molecular modelling, docking analysis, QSAR and virtual screening. More in detail, he developed VEGA ZZ (available at www.vegazz.net), a software package able to build, visualize, optimize and analyze 3D structures. Thanks to its user-friendly graphic interface, this software has a large number of registered users (more than 26000), ranging from professional researchers to students, who are approaching the molecular modelling for the first time.

Finally, Alessandro Pedretti’s research activity led to more than 100 articles published in peer-reviewed international journals and 6 book chapters.

research: seminar

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry

The introduction of innovative teaching strategies in the classroom is usually a hard process, because it requires significantly modifying the teaching approach, which has been tested and refined over the years according the classic concept of teacher-centered learning. Moving to student-centered teaching, which plays a pivotal role in innovative teaching techniques, requires radical changes in the teacher’s point of view, which need the study of novel technologies. This type of transition takes a long time to train the teacher, but new educational needs can accelerate dramatically this process such as the emergency remote teaching due to the COVID-19 pandemic. To overcome the impossibility to teach the Pharmacy students of the University of Milan in a real analytical chemistry laboratory, LabSim program has been developed (https://www.ddl.unimi.it/labsim). In six month, a comprehensive VR-based simulator of qualitative inorganic chemistry has been completed and used to teach the students as early as January 2020. During virtual exercises, specifically prepared according to educational goals of the course, the students can collect information and data to promote not only their learning but also their critical thinking. LabSim software was successfully used also in two editions of the 4EU+ VIRTCHEM project (https://4euplus.eu), which is an innovative training course in chemistry thanks to the use of different types of VR programs for an immersive experience within the simulation of chemistry laboratories, industrial chemistry plants and the investigation of structure of molecules.

 

28 September 2023
15:00
16:30

Sala Martinetti

Via Festa del Perdono, 7

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry
Sala Martinetti
Via Festa del Perdono, 7
20230928
15:00
16:30