28 September 2023
LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry
12 June 2024
2023/24 /ɪˈməːʃən/
111
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Martino Quadrato

21 May 2024
2023/24 /ɪˈməːʃən/
111
Difficult Heritage: disputed figures in contemporary memorial museums

Giulia Bertolazzi

21 May 2024
2023/24 /ɪˈməːʃən/
111
“Antimonumenta”: artistic practice in feminist Mexico

Francesca Romana Gregori

9 May 2024
2023/24 /ɪˈməːʃən/
111
Death and Virtual Mourning. The “Return of the Dead” in Digital Afterlife

Maria Serafini

7 May 2024
2023/24 /ɪˈməːʃən/
111
Vierundzwanzig Beine! Carts, chariots, carriages and other (image-)media in Warburg’s Mnemosyne

Katia Mazzucco

16 April 2024
2023/24 /ɪˈməːʃən/
111
Education meets Virtual Reality. Reasoning on learning outcomes, inclusion and didactic scenarios

Ilaria Terrenghi

4 April 2024
2023/24 /ɪˈməːʃən/
111
Rape or “rape”? Virtual violence and the somatechnical body

Pietro Conte

26 March 2024
2023/24 /ɪˈməːʃən/
111
Chiromorphisms. The technical genesis of modern disability

Alessandro Costella

15 February 2024
2023/24 /ɪˈməːʃən/
111
The Obscene Device. Archaeology of Immersive Pornographies

Roberto Malaspina

1 February 2024
2023/24 /ɪˈməːʃən/
111
Techniques of Enchantment. Magic and Contemporary Technology

Sofia Pirandello

25 January 2024
2023/24 /ɪˈməːʃən/
111
Alternative Worlds – VR without Headsets

Margherita Fontana

11 January 2024
2023/24 /ɪˈməːʃən/
111
A world of imprints. The epistemology of visual evidence in digital and virtual media-ecologies

Rosa Cinelli

21 December 2023
2023/24 /ɪˈməːʃən/
111
FEMINIST HORROR THEORY – Filmic Forms and Female Identity: Rewriting in the Key of Gender

Rossana Galimi

5 December 2023
2023/24 /ɪˈməːʃən/
111
From Photography to Virtual Reality and back again. A conversation with Francesco Jodice

Francesco Jodice

20 November 2023
2023/24 /ɪˈməːʃən/
111
Immersed in science

Ilaria Ampollini

9 November 2023
2023/24 /ɪˈməːʃən/
111
The burning gaze. An aesthetics of shame in the age of the virtual

Federica Cavaletti

2 November 2023
2023/24 /ɪˈməːʃən/
111
Forms of the intermediary: spatiality and durations between technology and aesthetics

Neda Zanetti

12 October 2023
2023/24 /ɪˈməːʃən/
111
Virtualizing Spaces: Immersive and Emersive Images from Home to City.

Fabrizia Bandi

27 September 2023
2022/23 Multisensoriality
104
Immersive Rhythms, Dismersive Images: On Music Video’s Affective Atmosphere

Tomáš Jirsa

18 May 2023
2022/23 Multisensoriality
104
Spatialization of Sound

Markus Ophälders

research: Seminar

2022/23 Practices
108

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry

The introduction of innovative teaching strategies in the classroom is usually a hard process, because it requires significantly modifying the teaching approach, which has been tested and refined over the years according the classic concept of teacher-centered learning. Moving to student-centered teaching, which plays a pivotal role in innovative teaching techniques, requires radical changes in the teacher’s point of view, which need the study of novel technologies. This type of transition takes a long time to train the teacher, but new educational needs can accelerate dramatically this process such as the emergency remote teaching due to the COVID-19 pandemic. To overcome the impossibility to teach the Pharmacy students of the University of Milan in a real analytical chemistry laboratory, LabSim program has been developed (https://www.ddl.unimi.it/labsim). In six month, a comprehensive VR-based simulator of qualitative inorganic chemistry has been completed and used to teach the students as early as January 2020. During virtual exercises, specifically prepared according to educational goals of the course, the students can collect information and data to promote not only their learning but also their critical thinking. LabSim software was successfully used also in two editions of the 4EU+ VIRTCHEM project (https://4euplus.eu), which is an innovative training course in chemistry thanks to the use of different types of VR programs for an immersive experience within the simulation of chemistry laboratories, industrial chemistry plants and the investigation of structure of molecules.

 

Biography

Alessandro Pedretti

Alessandro Pedretti was born in 1970. He received his degree in Medicinal Chemistry at University of Milan in 1995. After PhD studies with Prof. Luigi Villa, he became assistant professor in medicinal chemistry at University of Milan in 2001. In 2015 and 2023, he became respectively associate professor and full professor in medicinal chemistry at the same university. His interests mainly deal with computer programming applied in computational chemistry, realizing novel software tools for molecular modelling, docking analysis, QSAR and virtual screening. More in detail, he developed VEGA ZZ (available at www.vegazz.net), a software package able to build, visualize, optimize and analyze 3D structures. Thanks to its user-friendly graphic interface, this software has a large number of registered users (more than 26000), ranging from professional researchers to students, who are approaching the molecular modelling for the first time.

Finally, Alessandro Pedretti’s research activity led to more than 100 articles published in peer-reviewed international journals and 6 book chapters.

research: seminar

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry

The introduction of innovative teaching strategies in the classroom is usually a hard process, because it requires significantly modifying the teaching approach, which has been tested and refined over the years according the classic concept of teacher-centered learning. Moving to student-centered teaching, which plays a pivotal role in innovative teaching techniques, requires radical changes in the teacher’s point of view, which need the study of novel technologies. This type of transition takes a long time to train the teacher, but new educational needs can accelerate dramatically this process such as the emergency remote teaching due to the COVID-19 pandemic. To overcome the impossibility to teach the Pharmacy students of the University of Milan in a real analytical chemistry laboratory, LabSim program has been developed (https://www.ddl.unimi.it/labsim). In six month, a comprehensive VR-based simulator of qualitative inorganic chemistry has been completed and used to teach the students as early as January 2020. During virtual exercises, specifically prepared according to educational goals of the course, the students can collect information and data to promote not only their learning but also their critical thinking. LabSim software was successfully used also in two editions of the 4EU+ VIRTCHEM project (https://4euplus.eu), which is an innovative training course in chemistry thanks to the use of different types of VR programs for an immersive experience within the simulation of chemistry laboratories, industrial chemistry plants and the investigation of structure of molecules.

 

28 September 2023
15:00
16:30

Sala Martinetti

Via Festa del Perdono, 7

LabSim: a fully featured laboratory simulator for innovative teaching of analytical chemistry
Sala Martinetti
Via Festa del Perdono, 7
20230928
15:00
16:30