8 April 2021
Design of multisensory experiences in VR/AR

Marina Carulli

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2023/24 /ɪˈməːʃən/
111
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111
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The Automatic Body: a mediarcheological approach

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Difficult Heritage: disputed figures in contemporary memorial museums

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“Antimonumenta”: artistic practice in feminist Mexico

Francesca Romana Gregori

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Death and Virtual Mourning. The “Return of the Dead” in Digital Afterlife

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Education meets Virtual Reality. Reasoning on learning outcomes, inclusion and didactic scenarios

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2023/24 /ɪˈməːʃən/
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Rape or “rape”? Virtual violence and the somatechnical body

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2023/24 /ɪˈməːʃən/
111
Chiromorphisms. The technical genesis of modern disability

Alessandro Costella

15 February 2024
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The Obscene Device. Archaeology of Immersive Pornographies

Roberto Malaspina

1 February 2024
2023/24 /ɪˈməːʃən/
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Techniques of Enchantment. Magic and Contemporary Technology

Sofia Pirandello

25 January 2024
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Alternative Worlds – VR without Headsets

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research: Seminar

2021 Interactivity
97

Design of multisensory experiences in VR/AR

Marina Carulli

Human beings interact with the external world through the perception that they get by touching, looking at, listening to, tasting and smelling it. Even if this exploration is usually experienced in the real world with real objects, the use of multisensory interactive approach is also crucial for Virtual and Augmented Reality environments, in order to improve the users’ experiences and the sense of presence.

Marina Carulli and Monica Bordegoni will present the research activities of the Virtual and Physical Prototyping (VPP) Group of the Mechanical Engineering Department of Politecnico di Milano, based on scientific and technological competences gained even through the participation to several research projects in the areas of Virtual/Augmented Reality technologies and applications, Virtual Prototyping of industrial products, multi-sensory interaction, user experience, haptic interfaces and olfactory displays. The VPP group has applied its know-how on all these areas in several domains, i.e. consumer products, automotive, and also in the medical and cultural heritage domains, to design and develop interactive multisensory applications (based on sight, hearing, smell and touch senses) which can be used for improving the users experiences.

Biography

Marina Carulli

Marina Carulli is Assistant Professor at the School of Designof Politecnico di Milano. She graduated in Product Design and obtained her PhD in Virtual Prototypes and Real Products at Politecnico di Milano. Her research interests include design methods, the integration of 3D Modelling and Virtual and Physical Prototyping methods and tools for the design process of industrial products, and the use of Virtual Reality and Augmented Reality methods and tools for the development of interactive multisensory applications to improve the User Experience.She is coordinator of the local research unit of the MARSS (MusAB in Augmented Reality from Science to Society) project funded by Fondazione Cariplo, and of the H2020-FET-ROSE (Restoring Odorant detection and recognition in Smell dEdicits) project.

research: seminar

Design of multisensory experiences in VR/AR

Marina Carulli

Human beings interact with the external world through the perception that they get by touching, looking at, listening to, tasting and smelling it. Even if this exploration is usually experienced in the real world with real objects, the use of multisensory interactive approach is also crucial for Virtual and Augmented Reality environments, in order to improve the users’ experiences and the sense of presence.

Marina Carulli and Monica Bordegoni will present the research activities of the Virtual and Physical Prototyping (VPP) Group of the Mechanical Engineering Department of Politecnico di Milano, based on scientific and technological competences gained even through the participation to several research projects in the areas of Virtual/Augmented Reality technologies and applications, Virtual Prototyping of industrial products, multi-sensory interaction, user experience, haptic interfaces and olfactory displays. The VPP group has applied its know-how on all these areas in several domains, i.e. consumer products, automotive, and also in the medical and cultural heritage domains, to design and develop interactive multisensory applications (based on sight, hearing, smell and touch senses) which can be used for improving the users experiences.

8 April 2021
17:00
19:00

Online

Design of multisensory experiences in VR/AR
Marina Carulli
Online
20210408
17:00
19:00